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AI Insights · Timothy · March 2024

Top 5 Casual Games on iOS in Slovenia: Q1 2024

In Q1 2024, the top casual games on iOS in Slovenia showed varied performance trends in downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.

Top 5 Casual Games on iOS in Slovenia: Q1 2024

In Q1 2024, the leading casual games on iOS in Slovenia exhibited diverse performance trends. Here's a detailed breakdown of their weekly downloads, revenue, and active users based on data from Sensor Tower.

Coin Master from Moon Active demonstrated a consistent revenue performance, peaking at approximately $954 in the week of January 22 and maintaining around $900 in the subsequent weeks. Downloads saw a notable increase mid-January, reaching 334 in the week of January 22, but later declined to 107 by the end of March. Active users fluctuated, starting at 1.6K in early January, peaking at 1.9K mid-January, and then gradually declining to 1.5K by the end of the quarter.

Gardenscapes by Playrix experienced a stable revenue trend with a slight peak at $779 in late January and another at $776 in mid-March. Downloads remained relatively steady, ranging from 225 to 299 throughout the quarter. Active users showed minor fluctuations but stayed around the 2.3K mark, peaking at 2.4K in early March.

Royal Match from Dream Games saw its revenue peak twice at $706, once in late January and again in early February. Downloads experienced a notable drop from 244 in early January to 77 by the end of March. Active users started at 3.9K in early January and saw a gradual decline, ending the quarter at 3.2K.

Candy Crush Saga by King maintained a consistent revenue trend, peaking at $553 in mid-February. Downloads showed a slight decrease from 354 in early January to 276 by the end of March. Active users remained relatively stable, starting at 5.2K and ending at about 4.9K.

MONOPOLY GO! by Scopely, Inc. had its highest revenue in mid-February at $518, while downloads fluctuated, peaking at 788 in early January and stabilizing around 328 by the end of March. Active users decreased from 2.1K in early January to 1.4K by the end of the quarter.

These insights provide a snapshot of the casual gaming market in Slovenia for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024